top of page

Godtear - Battle of the Champions!


WBG Score: 8

Player Count: 2

You’ll like this if you like: Unmatched, Funkoverse, Warhammer Underworlds Direchism

Published by: Steamforged Games Ltd.

Designed by: David Carl, Alex Hall, Steve Margetson

Rule Book

Godtear is a wonderful skirmish game with some incredible card play that often delivers great moments. But a huge part of why I enjoy it so much, and why it keeps coming back to the table over and over again is the ever expanding universe of Champions that you can play as.

If you want to read about the main game, how it plays, and my thoughts on it, you can check our full review out here. But if you want to read about the different characters you are in the right place. There are many more characters available than covered here. These are just the ones I chose to get. My favourites. You can find out more about the full list of available champions here. But for now, let's dust off our battle axes and take a closer look at the ones I have been fighting with. Let battle commence!

First, let's take a look at my favourite Guardian champions. The Guardians are blue. They get a bonus if their banner is still positioned at the end of each second phase. They tend to be a little more defensive.

Helena, Inspiration of Hope & Rallied Peasants

Helena is the only champion without a separate banner. She carries her own flag with her at all times. This means scoring with her for her banner is a lot easier. She is harder to defeat than a stand alone banner. Her peasants fight loyally beside her, helping her stay alive by healing her and rallying around her position. She works very well with other champions that can make use of her ultimate skill to recruit. If they can use and sacrifice their followers, she can bring them back to fight another day.

Mournblade, The Soulless & Knightshades

Mourneblade is easily killed with a health of just one! But his followers lock their enemies in their grip and stop them from moving. Reducing their speed to zero if they are adjacent to them. Mournblade is able to remove all his followers and replace them on the battle field within three hexes. So you could find yourself locked up pretty quickly when fighting him. As such, he is the perfect companion to a powerful fighter who can attack the stranded enemies.

Halftusk, Warden of the Stonekin Isle & Froglodytes

Halftusk's followers, the Froglodytes, have an interesting ability to be bale to enter objective hexes. Something other followers cannot do. This blocks other players from being able to lay their banners, as they block up the otherwise available spaces. This makes Halftusk a great champion to play with when up against other Guardians. He can heal himself and when fully healed, has a better fighting ability.

Maelstrom champions are yellow. They get their bonus for taking out enemy followers. You want to use them when your opponent has a lot of weak followers to pick off.

Blackjaw, The Sweeping Flame & Unburnt Reavers

Blackjaw gets a bonus action whenever he knocks out an enemy follower, as well as a bonus point. His followers, the Unburnt Reavers, can weaken nearby followers, allowing Blackjaw to come in and take them out. He has great mobility and range for his attacks, meaning he can surprise you with damage when you thought you were too far away.

Kailinn, The Fury of the Forest

Kailinn has just two followers, but they are tough and work well together, offering their partner the chance to use each others available skills. Kailinn herself is even more resistant, and can use her horn to take out enemy followers, no matter their defence. She is a fast mover, the fastest in the game in fact, with a movement stat of four, and she can help the rest of your champions move about the board too, but she cannot enter objective hexes. So she needs to work with another champion that can take out banners for her.